𐑒𐑨𐑥𐑐𐑱𐑯 |
---|
𐑬𐑰 DM DID 𐑰𐑲 HttT 𐑤𐑴 𐑤𐑦𐑚𐑼𐑑𐑦 NR SoF SotBE THoT TRoW TSG AToTB UtBS - BAM |
Era |
𐑛 𐑱𐑝𐑣 - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Some water spirits decide to generate a aura of cold, to freeze their form, and give them a solid body. Crabs are the favored for, because their form is practical for both land, and sea travel, and can fight with spearlike icicles.
𐑩𐑛𐑝𐑭𐑯𐑕𐑩𐑟 𐑓𐑮𐑪𐑥: | Tidal |
---|---|
𐑩𐑛𐑝𐑭𐑯𐑕𐑩𐑟 𐑑: | Ice Shell |
𐑒𐑪𐑕𐑑: | 23 |
HP: | 43 |
𐑥𐑵𐑝𐑥𐑩𐑯𐑑: | 6 |
XP: | 78 |
𐑤𐑧𐑝𐑩𐑤: | 2 |
𐑩𐑤𐑲𐑯𐑥𐑩𐑯𐑑: | 𐑯𐑵𐑑𐑮𐑩𐑤 |
ID | BM_Ice Crab |
𐑩𐑚𐑦𐑤𐑦𐑑𐑦𐑟: |
icicle 𐑐𐑽𐑕 | 8 - 3 𐑥𐑱𐑤𐑱 | ||
cold aura 𐑒𐑴𐑤𐑛 | 3 - 3 𐑮𐑱𐑯𐑡𐑛 | 𐑕𐑤𐑴𐑟 |
𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑕𐑩𐑟: | |
---|---|
𐑚𐑤𐑱𐑛 | 40% |
𐑐𐑽𐑕 | 20% |
𐑦𐑥𐑐𐑨𐑒𐑑 | -20% |
𐑓𐑲𐑼 | -50% |
𐑒𐑴𐑤𐑛 | 90% |
𐑸𐑒𐑱𐑯 | -10% |
𐑑𐑻𐑱𐑯 | 𐑥𐑵𐑝𐑥𐑩𐑯𐑑 𐑒𐑪𐑕𐑑 | 𐑛𐑦𐑓𐑧𐑯𐑕 |
---|---|---|
𐑒𐑨𐑕𐑩𐑤 | 1 | 40% |
𐑒𐑱𐑝 | 3 | 20% |
𐑒𐑴𐑕𐑑𐑩𐑤 𐑮𐑰𐑓 | - | 0% |
𐑓𐑤𐑨𐑑 | 2 | 30% |
𐑓𐑮𐑴𐑟𐑩𐑯 | 1 | 60% |
𐑓𐑹𐑦𐑕𐑑 | 5 | 30% |
𐑕𐑢𐑭𐑥𐑐 | 1 | 60% |
𐑕𐑭𐑯𐑛 | 2 | 30% |
𐑖𐑨𐑤𐑴 𐑢𐑷𐑑𐑼 | 2 | 50% |
𐑛𐑰𐑐 𐑢𐑷𐑑𐑼 | 3 | 40% |
𐑝𐑦𐑤𐑦𐑡 | 1 | 40% |
𐑣𐑦𐑤𐑟 | 5 | 30% |
𐑥𐑬𐑯𐑑𐑩𐑯𐑟 | 50 | 20% |
𐑥𐑳𐑖𐑮𐑵𐑥 𐑜𐑮𐑴𐑝 | 3 | 20% |
𐑦𐑥𐑐𐑨𐑕𐑩𐑚𐑩𐑤 | 50 | 20% |
𐑳𐑯𐑢𐑷𐑒𐑩𐑚𐑤 | 50 | 20% |